Content

Making a game is hard you guys.

I have been doing nothing over the last week but creating assets to fill the game with and while I thought it would be hard to make a POC, I realized that it’s actually much harder to make content to fill that game world with.

Never the less, I am still on track (somewhat) and shooting for that september 26th release date… even if that is a bit optimistic.

So, as a gift to you and a sign of good faith, I give you this shot of an enterior from the game.

Screenshot 2015-09-11 21.07.33

super speedpainting funtimes

05

As a part of my new years resolution, I vowed that I would draw a bit more often and become better at being consistent, in the way that I once was. I plan to uphold that resolution, and to that effect, we have super speedpainting funtimes.

super speedpainting funtimes (or SSF as it will be known from this moment onwards) is a facebook group which challenges you to spend an hour drawing o of 6 subjects that they present for the day. Unlike the daily spitpaint, the subjects on SSF have no restriction. You may use any tool at your disposal to create whatever you which, this is both great and quite daunting.

The theme that I chose for today was a magma planet terrain vehicle. I was immediately inspired by deep sea fish and anything else which lives under harsh conditions, which is why I ended up with this fish design. I hope you enjoy it.

Development diary 7

wendy

Developing a protagonist is always difficult. You want to make sure that she is likable and relatable, while remaining cool or awesome.

for our game we went through a few iterations of our protagonist, moving from rebel, over nerdy, to girly, but we finally decided upon introverted. 

We wanted to create a character who was the embodiment of the experiences that she had been going through, experiences that the player would have to uncover through the course of the game.

We wanted her to seem like someone who would not call attention to herself, but someone who would be capable of amazing strength when it was called upon.

This is of cause allot to read into a couple of sketches, which is why our animator has his work cut out for him.