I finished the game cryogenic. the development took 5 weeks and it has been hard, but awesome. I am very proud of the game, so please go check it out at: https://cryogenicgame.wordpress.com/
Tag: cryogenic
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Making a game is hard you guys.
I have been doing nothing over the last week but creating assets to fill the game with and while I thought it would be hard to make a POC, I realized that it’s actually much harder to make content to fill that game world with.
Never the less, I am still on track (somewhat) and shooting for that september 26th release date… even if that is a bit optimistic.
So, as a gift to you and a sign of good faith, I give you this shot of an enterior from the game.
Cryogenic dev diary 02
Hi guys.
It is said that you never realise how messy something is, until jeg are knees deep in it. I find that this apples to Videogame development in a very real way, as I have been working on my game “Cryogenic” non stop and the work seems to be never ending.
I am by No means a perfectionist, but still, there is a mountain of work ahead of me. Never the less, I will soldier on and I will make this happen… even if it kills me.
and on that note, here is another still from the upcoming game:
Cryogenic dev diary 01
Hi guys.
Making a game is difficult. In fact is is downright hard, which is why, when you game turns out to be rather shitty, you get a bit down on yourself.
This is what happened with my last game “Gogo gets the Glow”, which did not get the praise that I was hoping it would (not that it deserved any parise at all).
However, the best thing you can do when you output a shitty game, is pull yourself up by your boot straps and keep going, and in that spirit, I am happy to announce my next project… which does not have a name yet.
Ok, so I am still in early development on this title, but what I can disclose is the fact that it will be an isometric 3D experience with a deep space theme. I am looking forward to sharing this project, as your opinions really matter to me, but for now, all I can share is this screen from the game: