Kee character development part 3

char_07char_08char_09char_10After I was shot down with the big brawny character I decide to go all the way back. I decided that it might be good to make a character that mirrored an actual person one would find on an offshore drilling facility. So far I had just been going off of the vague assumption of a type.

I decided to work with the job description “tool pusher” which is a person who works on the deck of these facilities.

Because i had been so furiously critiques about the cliché value of my last character design I decided to go in the exact opposite direction with this new character design.

If a white muscular dude was too cliché, then a petite woman of color would be the polar opposite. I will agree that it was a controversial choice, but I will try and add some flavor to this game if it kills me.

Sadly, this character was also turned down. She was deemed to unrealistic, which I can see, since “tool puser” is kind of a roughneck job.

That meant that it was back to the drawing board for me.